the-pi-guy said:
No one has been talking about Xbox One sales of Type 0. It's been the difference between the 2. I'd agree with that if everyone was saying something like "Xbox One version only sold 15k." But they're not, everyone is talking about the difference between that and the PS4 version. "The ratio is 7 to 1 worldwide." That ratio is huge, and by the time the game releases, it'll likely be an even bigger ratio. Maybe 10 to 1, maybe worse. It all depends on, how well both systems are doing, and which market is buying them. If people start buying PS4 for the JRPGs, then that ratio could be 12 to 1, or even worse. (And to be honest, I'm not even including how bad the ratio could be if Xbox One gets launched later.) Let's say 6 million copies get sold on the PS4, and 500k on the Xbox One. It's supposed to be like 27$ per copy, is what I've often heard. That's $13.5 million brought in. Then you add in development costs for that. Maybe let's say 13 million still, that's something Sony can easily pay away to keep exclusive. |
Not sure what they would earn on X1 would be enough to cover the dev of X1 version and the publishing ( unless microsoft accepts to pay for it )
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m







