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Xxain said:
outlawauron said:

I don't know why. Even on underpowered platforms, they still did things to take advantage of the platform. With ad-hoc play on DS, they completely threw away static parties and character development. Dragon Quest always has high production values, even with DQ7. DQ8, 9, and 10 are among the best looking games for their respective platforms.

Why would power not matter to a team that likes to put out polished experiences with high production values? Also, if they didn't care at all about power, then this game would be on 3DS or mobile, not for a console.

I am scratching my head. SE made a important announcements recently  and very few have been able to connect it to their current choices.

I'm sure if you're still disagreeing with me, but I'll continue just in case.

No one is saying power is why DQXI would be on PS4, but its power is one of the  many factors (because you make a console game because you want to take advantage of a more powerful platform). 



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