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The end result matters the most. Combining both observations, it may well be both versions are really just rendering in 640p (makes sense as the PS3 version at its core is a 360 port). And Quaz51 was unable to track the same pattern for the 360 version due to post-processing.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales