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Goatseye said:
S.T.A.G.E. said:
Goatseye said:
Let's not give credit to Microsoft for Killer Instinct Stage.



Oh of course I do! I give a lot of credit to their money bro! I love it! :) P.S. The devs they commissioned are very talented. Their first party never created it to begin with. Microsoft most popular games were bought and there is no way around that.

Sure you would say that. The devs they commissioned happened to work under the tutelage of MS's creative directors.

I wonder if it is less enjoyable to play paid 1st party games than an in house game...

I know you're trying to take a shot at Halo but the game wouldn't be the same without MS. They defined its genre, development scope, pushed its online connectivity and gave it a "story bible" with their in-house writers. There's no way around that.


Hearing the words creative and Microsoft just gets me all giddy. :) Seriously though, Microsoft commissioned the work and had the rare workers they had with them oversee it, but it was still majorly the work of the first team who worked on Street Fighter 3. Its also a testament to why the game had such good netcode.