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Nuvendil said:
MikeRox said:
I've never seen such a level of disdain towards developers cancelling 3rd party projects on failing consoles.

The Dreamcast had far more and far higher profile cancellations without any of this uproar and in those cases, it was software on more powerful hardware being axed (Colin McRae 2.0) etc. So to have weaker hardware requiring additional work and resources on top of the low userbase, it doesn't really make any sense TO continue with the game.

Games canned on Dreamcast after lots of hype from developers:

Colin McRae 2.0 (enhanced improved version)
Legacy of Kain: Soul Reaver 2 (Lead platform)
Black and White
CastleVania: Resurrection (ironic title!)
Half Life (this was practically 100% finished!)

Anyone would think this was the first time a high profile title for a format was cancelled.

And if I had a time machine I would go back and rake them over coals too.  But I don't.  What we do have is the here and now and the big problem is that this "version" doesn't look like it ever existed.  They lied, lied outright to their fans and supporters.  They used the Wii U version to drum up hype and that was it.  It's a disgusting practice.  It having been done before doesn't make it any better.  

What proof is there that they lied? They said they had it running 2 years ago, they were probably referring to the alpha version they had. They said that the wii u could play the core of the game, and it can at 20 fps. If anything, the wii u got more hype out of project cars (not the other way around), since people were using project cars as an example of the wii u's techincal feats. I get that people would be annoyed with the cancellation, but at least these devs were honest and didn't bust out yet another third party flop with poor wii u performance