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uran10 said:
Nuvendil said:
Congrats to the winner. Funny, despite the different order the top 3 is the same xD

Game 1: Typhlosion 1, Charizard 2, Blastoise 3

Game 2: Blastoise 1, Charizard 2, Typhlosion 3

In fact I think the top four is the same? Not sure. Anyway, congrats.


Top 3 is the same, bulbasaur had 0 support and died in the late teens last time.

Congrats to Blastoise who has helped me realize how broken the type based move is.... My next elim game will use this format and be a Legendary elim game. This shall be a test for V3 once gen 7 launches.

I don't think the type based move is broken, its just there are so many stackable multipliers.  Plus the defense stat thing.  I mean, the type based attack didn't do much to muck with balance last time.  The restrictions to item use also makes recoveries and counters next to impossible.  If a group is beefing of defense they aren't knocking off choice bands or changing the weather or healing or healing statuses.  It's not just about type advantage;  that just gives you 2x.  But 2x+1.5x+2x+additional points for weather or status ailments?  That's absurd offensive brunt and the current rules don't provide any counter or recovery mechanics.