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It is funny how people's predictions change...

lol - In this thread, I predicted the 360 version would outsell the the PS3 version by 1.99:1 or better... So it looks like MS is telling me that I was .01 off in my prediction.

But the US Console ratio advantage for the 360 is more than double, and actually 11.6 million 360s to only 4.73 PS3s.

VGChartz Hardware data for the period 13th May 1989 to 26th Apr 2008:


ConsolePS3X360
America
4,732,847
11,600,523

(That is a 2.5:1 ratio)

So, isn't Microsoft admitting that the game is selling "better" to PS3 owners than to 360 owners? What is the reason that the sales ratio of GTAIV games doesn't match the console ratio exactly? Why does it favor the PS3 here?

Shouldn't the downloadable content pushed the 360 into the advantage to have a better attach ratio?

 

Did anyone think that the 4.6 million PS3 customers would buy the same amount (or more) GTAIV copies that the 11.6 million 360 cutomers would buy?

 

When I made my prediction of a 2:1 MS sales advantage, I thought it was pretty clear that it meant that the PS3 was outperforming the 360. Judging on raw sales to vastly different sized install bases is all well and good... But I'm surprised people are thinking this is good for MS... This seems like a pretty negative trend.

 

  • CoD4 sold better (US) on the 360 by something like a 2.83 : 1 advantage.
  • Madden 08 2.82 : 1
  • Guitar Hero 2.82: 1
  • Skate 2.97 : 1

Those are all BETTER than the 2.5:1 360 console advantage... GTAIV did worse on the 360 compared to thier console advantage.

MS's 50 million doesn't appear to be paying off... yet, at least.



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