| Conina said: Oh, and again: please feel free to reduce the list of good reviewed Xbox titles above to the Xbox games which were good in your opinion. Then deliver a list of good GameCube titles which is 10x better. |
The 10x was hyperbole. As the quality of game is purely subjective based on a person's taste cant realistically quantify with a simple modifier.
The XBox's big selling point was Halo, and a Beach Volleyball game initially. Later on it got a few good games like Splinter Cell, and a few others.
The reason why its library is so weak is simple. The console had a 4 year life before the 360 launched, add onto that MS had shifted priorities a year ahead of that. So it essentially got 3 years of full support from the time it launch. The Gamecube has a 5 year cycle with major titles released in the 5th year. So its 5 years versus 3.
If you just line up the 1st 3 years of each with each other I am sure it is quite even but the gamecube was getting games like Paper Mario, MP2, Twighlight Princess and others after the XB360 was already released.
psn- tokila
add me, the more the merrier.







