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cpg716 said:
method114 said:


ah ok I see what you mean now and I can agree to an extent. MS messed things up so bad at E3 that it was going to take a while to turn things around because first you have to make the changes (which to MS a while) and then you have to start providing more then your opponent to get people back. Then you have to make sure everyone knows that things aren't the same as they were during E3 or whatever their friend told them happened at E3. Then you have to hope those people didn't already get a PS4. MS just made a mess of things this gen and the best they can hope for now is to  win the US.

I also think X1 made the mistake of not beefing up the power. I mean. I know the could not know EXACTLY what PS4 was doing..  But they did know they were going to offer a $499 system. They could have worked with a GPU they knew was capable of pushing out more power, especially since they WANTED Kinect 2 to be a big part of the system (when it used up resources games could use).    Just seems like poor planning.   I am mad at the PS4 in a sense for the same thing. These consles should have been made where 1080p/60FPS was EASY to do on DAY ONE.. EVERY GAME.  Unless both Sony and Microsoft KNEW this was going to be a shorter generation..  The X2 and PS5 will be like PC upgrade mainly..    16GB of RAM/ 4k GPUs..  still able to play older games at lower rez (and better if developers tweak ) but new games will be 4k..


To be fair, they're both perfectly capable of running games at 1080/60fps. However, when devs target 30fps, they develop accordingly. The more you push the visuals the more you have to compromise in other areas.

If 60fps and 1080p resolution were the biggest priorities, the visuals on games would be adopted accordingly to meet this specification.

More power inside the system would in these cases simply lead to even more polygons/lighting effects etc going into the games.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.