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Goodnightmoon said:
Pavolink said:


Oh, so we went from disrupting your previous arguments to a new goal post: sales. Good.

Let's see, the last Star Fox game sold on the massive DS installbase 0.53M, but somehow, on Wii U will be a million seller in 2 months. Oh, but that's not a real Star Fox, the last real one sold 4M on N64, and because it was soo succesful we got spin-offs or nor real SF games. Am I right?

Disrupting my ass

A game could be big for different reasons, some of them are big because budget, but they are shit and they don´t sell fine (The Order) some of them are big because the quality even if they don´t sell or the budget is ot big, and some of them are simply iconic and selll like a beast even if they have little budgets (like pokemon)  ALL of them are big

And yes, spin offs don´t sell so well as the real one neither a handheld is a good place for SF, and this one is a real one on a homeconsole, it will sell fine, you can be sure about it.

Excuses. Real big games like Mario Kart, Super Smash Bros and The Legend of Zelda sells good on handheld and homeconsole, even spin-offs.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile