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DakonBlackblade said:
Alkibiádēs said:

Yeah, it makes sense to ignore the 18 million people in Japan owning a 3DS.

3DS games are a lot cheaper to develop as well. There's simply no way a PS4 mainline Dragon Quest game will make the same amount of money as a 3DS mainline Dragon Quest game.


Console games get more exposition than handheld ones  by default, number of unitis a game sold does not tell the whole story, you can increase the value of your company a lot more by releasing an awesome DQ 11 on a home console and selling half of what you would on the 3DS. It also would bring a lot of prestige back to Squenix wich would strengthen them on western markets and atract more investments, maybe facilitate some publishing deals with other studios. Lots of ppl dont even know a DQ IX (and X as well for an entirely different reason, the same one ppl neglect FF XIV, its an MMO) existed even tough its a massive sucess on the 3DS, press and general public opinion treat handhelds and home consoles very differently.

Companies don't make decisions based on that and if they do they're stupid and deserve to be bankrupt. Game developers should never be allowed to make big corporate decisions. Looking at you Miyamoto...

Ignoring a userbase of 18 million just because "it's a handheld" isn't a good explanation or decision. Fire Emblem: Awakening brought a lot of prestige back to the franchise and saved it from death.



"The strong do what they can and the weak suffer what they must" - Thoukydides