Alkibiádēs said:
NightDragon83 said: While I'm pretty sure that by now everyone understands that the Wii U is more "difficult" for 3rd parties to develop for due to different architecture and hardware limitations compared to X1/PS4/PC, my question is why the hell is it so difficult for NINTENDO to develop games for the Wii U. I mean seriously, none of the games they've put out on the Wii U thus far are of the 100+ hour long or extremely hardware-taxing stuff we see on the other console and PC. NSMB Wii U and SM3D World are essentially HD ports of the handheld games. MK8 and SSBU aren't exactly GTAV or Uncharted 4 either. And Splatoon looks like it was cooked up in about 6 months. So why the hell does it take Nintendo so long to develop (relatively) simplistic games for underpowered hardware? |
Wow, that's one nasty post.


Yeah, just an HD port huh?
|
The problem is NOT that Nintendo can't develop fast enough on WiiU, it's that their resources are scarcely shared between WiiU and 3DS so they don't have enough teams to provide a fair stream of games throughout the year. But for the situation they are in, and the quality of the games they keep pumping up, they are pulling miracles as of now.
They just need more teams.
PS Didn't remember how gorgeous Super Mario 3D World is.