JWeinCom said:
My point is, simply being PowerPC doesn't mean that it's difficult to develop for. 2. First off, half of the Wii U's RAM is reserved for the OS, so in practical terms, it has about twice the RAM of a 360. Secondly, it has about 1/4 of the RAM of PS4 and the XBone. I figured when I said other two systems, it would be implicit that I meant the other two current gen systems. Again, send this post to 2010 when comparisons to the 360 would be worthwhile. We're not talking about ports that could never exist (ex: Witcher 3), we're talking about damn Elliott Quest. 3. I kind of assumed that it would be undurstood that I was comparing the Wii U to modern consoles, but in case it wasn't, I was comparing it to modern consoles. More power != easier to develop for. And again, we're talking about an indie game here. The WiiU isn't underpowered to run it as you seemed to suggest. |
I predict NX launches in 2017 - not 2016







