midrange said:
I often viewed Pikmin as big. And Ithink what the thread was trying to get at was budget size and marketing size for a game. Last year was no joke, this year was. This year pretty much has mario maker and xenoblade only. Splatoon, star fox, and yoshi are budget games |
I'm sorry to say, but if the production and marketing budgets is how we should make the destinction, then none of us are able to say which games are "big" or not.
Firstly, no threshhold is set for when something is "big", secondly, we don't know any of the budgets, for production or for marketing.
We can make guesses, based on how the games appear to us, but these guessses can very easily be incorrect.
Personally I would imagine the budget for Yoshi's Wooly World to be considerably higher than Mario Maker, based on how many 3D assets have had to be created, and how many new game play mechanics have needed both design, programming, and testing.
But I don't actually know.







