Miyamotoo said:
sc94597 said:
Miyamotoo said:
Jon-Erich said:
Jumpin said: Twilight Princess was the only mainline Zelda I felt was lacking. It was much less fun than any of the others, as well as the ugliest and least memorable. |
Well Eiji Aonuma said he wanted to make a Zelda aimed at the Western audience because of semi-disappointing Wind Waker sales. We wanted Ocarina of Time 2.0 and that's pretty much what we got. Fans ate it up because it's one of the best selling Zelda games in the series.
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I dont like when people say that Twilight Princess is Ocarina of Time 2.0, for me Ocarina of Time is best game ever (not just Zelda) and Twilight Princess probably worst 3D Zelda (but again very good game).
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I think it is mostly nostalgia that makes you say this. Twilight Princess was pretty much OoT with a different story and better, more diverse, dungeons and combat. The only negatives were that the game was too easy and the opening fetch quests were more boring than OOT's. Overall, even though it was emptier the world did feel more alive, and exploration was a much larger focus. OoT, IMO created the 3D Zelda formula - and it did it well - but much like many 2d Zelda's surpassed LoZ in quality so did every 3D Zelda surpass OOT.
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When OOT come out it was something unseen in gaming industry, nearly every aspect of game was great and revolution. For me when OOT come out it was closest it can get to perfect game, that's why I consider OOT best game ever (and for sure I am not alone).
TP on other hand was great game, but nothing revolutionary, exceptional or unseen, also objectively has some flaws like empty world and very bad usage of items, and for me personally too dark graphic.
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Sure, when OOT came out, it was revolutionary. I don't think about how revolutionary games were when I play them, unless there is heavy nostalgia going on. TP's world might've been empty, but so really was Hyrule Field in OoT. The differece is that TP is larger, but I think that is to its advantage. It is fun to see how everything connects in TP's hyrule. The dungeons in TP and areas, in general, felt more diverse than OoT's in my opinion, especially in the latter half of the game. Plus combat was revised since WW, and controls were all over better.