Words Of Wisdom said:
Why do you assume that each individual shovelware game needs to sell in large numbers to have an effect? |
Because the combined sales of the worst games (aside from licensed games, which sell on any system) would barely be a tenth of the Wii's userbase. What you are assuming is a chain of people buying horrid game after horrid game. So you would have to split the combined sales up, in order to account for people buying multiple horrid games.
Let's assume a large amount buys a series of bad games, while somehow not buying any game off the shelves that they would actually like, and then gives up gaming. What would we lose? About 100k gamers? 200k? That would suck, but enough to tank the Wii?
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








