vivster said:
It's really simple though. If it's not able to run at a persistant 1080p60 on PS4 it won't be close to that on Wii U. While RL runs 1080p60 99% of the time there are drops below, which means that's quite close to the edge. Basically there is more behind RL than it looks and it will never ever run that well on Wii U. |
I have a hard time believing that considering the game wasnt specifically developed for the ps4. how do we know framedrops are due to the ps4 not being powerful enough and not because the developers didnt do a good enough job preventing frame drops?







