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"HappySquirrel wanted to use the article's definition of shovelware."

I did not write that. I did not even edit that in, so why are you replying to it?

"Games with bad gameplay or broken gameplay can still have pretty box art. I'm sure you know what that means..."

Show me data where bad games are hits based on the box art.

"Are you kidding? At first it was all excuses and we'll wait and see stuff coming out of developers. They didn't want to believe the Wii was going to be a commercial success. Now they're refusing to believe that success can benefit them. You're right in saying that developers putting down the Wii isn't a new thing, but the reason has very much changed. We've gone from guarded skepticism to denial."

But that isn't proof that shovelware is ruining the Wii. It just proves developers are being stupid.

"It's not arrogance. I've seen people ranging from 5 years old to 30 years old play the game Cars (for example) and none really cared for it despite loving the movies. That's a heckuva lot more experience with what other people like than you have shown."

Because anecdotes you can make up sure are better than actual sales and trends data. [/sarcasm]

And Cars is not just on the Wii, so why wouldn't that turn them off to the other systems the game is on?

"Then why are the companies still making them? You'd think if they weren't selling those companies would stop making them unless *gasp* they're making a profit. But that would be logical."

I thought the point was gaming newbies buying the games in numbers sufficient to turn them off to the Wii (and possibly gaming entirely), not whether these minuscule sales were profitable.

You can't even stick to the point. But that would be logical.

This point has no merit, unless you can show me actual data that proves that people new to game are even beginning to be turned off by sovelware on the Wii.

If we went by anecdotal evidence, I would just claim that the only people turned off are the Sony and Microsoft fanboys, or at least those who claim to have a Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs