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Pavolink said:
S.T.A.G.E. said:

Ugh.....i'll explain it to you in an easier way. Microsoft lost their first generation in such a bad way that they took it personally against Sony. They realized third party are the most powerful treasure in the console business. Without third party you more often than not will lose(under legitimate circumstances). Microsoft made their hardware early enough to launch a year ahead of Sony (without finishing R&D) and rushed it out so they could woo third party away from exclusivity with Sony. Once they did this the multiplat gamers saw them first and jumped ship. Once Sony screwed up their pricing announcement more gamers jumped ship to Microsoft because essentially they were offering essentially the same catalogue sans exclusives.

Thats how much third party matters. Microsoft risked RROD just to get them to come over to their console to have a shot at being competitive.

You see...if Nintendo creates the hardware to benefit both the third party and themselves (if its built to that purpose), it will have far more success than the Wii U. As I've said before, this generation is not over. Nintendo still has a lot of gamers that they can pick up that havent jumped ship from last gen. There are a lot of gamers who would buy a console that has Nintendo exclusives as well as the same wealth of exclusives on a yearly basis that Sony and Microsoft are getting. 

Third party are done with last gen powerwise and they have been since before this gen started. They only kept the last gen going because of money. Now that the current gens showing signs of healthy profits they are willing to let go of last gen for good (lucky for those of us who own next gen consoles).  They dont have to pay for dual development any longer.

Don't explain to me. You simply don't understand. This is not a "Nintendo, put a powerful machine and I will port my games" situation. Power was the problem last gen when third parties wanted to port to every toaster because high budgets and Wii was not capable of running even the title screen. This is more about an audience problem and the third party audience is already in another castle.

The third party audience buy the console that have another third parties games. The audience that buys Assassins Creed is willing to buy GTA, COD, Fifa and maybe another minor titles, but as long as Nintendo doesn't have all those games people won't jump to Nintendo consoles. Now, why would I buy a Nintendo console for GTA and COD if I'm not interested in Nintendo's first party output? No insentive to buy that device rather than Sony and MS offerings because I can buy not only those games, but also exclusives that are in the same vein of the third parties, like Horizon, Uncharted, Killzone, Forza, and Halo.

Your MS example fails in the moment we mention GameCube, a powerful console capable of running third party games, and that didn't guarantee third party support. Nintendo has to do more than just putting ram and a powerful radeon chip. They need to invest in a library that caters to certain audience, convince them to buy third party games, convive third party developers and publishers to invest in the console, but all of them or at least the bigger ones. Ubisoft, EA, Bethesda, Namco, Square Enix, etc. Partial support won't add anything.

Ubisoft - Wii U situation has done more damage to this cycle. It's time to accept that Nintendo needs a lot to gather third parties and it's pretty clear with their output that they are not interested.


I already answered you on where the audience was, bro. I stated the gen has only begun. Sony is in the 20 million plus range and Microsoft isn't even there yet. Nintendo has plenty of room to jump in because this will be a long generation. Nintendo needs to make their move soon so people can take notice and I would suggest that they pay close attention to the holidays. Nintendo loyalists will jump ship, because its Nintendo and the multiplat gamers can still be gathered.

Nintendo didnt get third party games on the gamecube because DVD's trump mini-discs. Sony was the format leader and had amassed politically most of the exclusive third party wealth. I explained to you how Microsoft proved they were a viable option for third party to break the exclusivity hold. They made a great effort at the expense of many of their gamers to get third party and cut Sony's shot at winning the generation in half (literally).

Microsoft proved its possible if you take a little risk. Nintendo just makes things seem impossible. That was the point, because Microsoft was in the same position with fewer third party like Nintendo.