teigaga said:
RolStoppable said: Essentially, Nintendo doesn't get third party games because their first party games are too good and are therefore the first choice for consumers. However, if Nintendo reduced the quantity and/or quality of their output, then the hardware would sell notably worse which in turn would also mean that third party games can't sell in big numbers. Looks like it isn't in Nintendo's power to solve this problem. What would need to happen is that third parties step up their game and make their own offerings become the first choice for consumers. However, this requires serious effort, so it's unreasonable to expect it to happen. |
Considering Xbox One has 2x as many million sellers in half the time, I don't think that arguement holds. Theres plenty of room for third parties to have success as second choice after consumers have picked up Mario. Given how slow most of those Wii U games sold we know consumers didn't exactly run out to purchase them either. Wii U owners just don't seem to have a big appetite for games or the games on the platform don't interest them much, presumably many spend much of the year playing on their Primary console
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The problem is my fellow bretheran nit pick every little problem. For example AC IV was "oh frame rate is shit" when in reailty it just dipped a few times because of hardware restrictions. No worst that on PS360. Hell the PS4 version even had frame rate issues. BUt nothing major that prevents you from playing the game.
Majorly broken unplayable games and gimp games I can understand but these happen on all consoles. Sadly gamers on other consoles will go out and buy them too hnece some devs think they can just release shit and ty to patch it later.