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HoloDust said:
Cubedramirez said:
 People forget that quite recently GPU design with a focus on low power consumption has been able to match the PS4/Xbox1 level; research the Tegra K1.


I'm sure you're thinking here of Tegra X1 and PS360. Tegra X1 peaks at 512GFLOPS (FP32) with enough TMUs and ROPs to actually beat PS360, but it's nowhere near XBO, let alone PS4.

K1 was advertised as being better than PS360 (on paper it had more GFLOPS), but actually it was not due to low TMU/ROP count and low memory bandwidth.

Of course, problem with all these mobile GPUs is for how long they can sustain their advertised peak performance before throttling down to avoid melting.

The Tegra X1, that does those 512 GFLOPS (FP32), uses almost 20watts of power to do so.

Its not fair to call that a "mobile" gpu, because it ll never end up in a phone (you cant have a phone use 20watts when gameing).

Its ment for Shield TV console, and Cars... its basically to big for tablets, and phones.

 

Still its impressive that today for 20watts  with a 20nm chip, Nvidia Tegra X1 can do what the PS3 did at 45/40 nm (cpu & gpu) and 90watts.