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oniyide said:
Soundwave said:
I'd don't think it's so much racism, it's just that NCL is very controlling and they feel their way is most often the right way.

So if you're a Western studio kicking up attitude or trying to inject too many of your own ideas and the game is not working out ... then there's probably going to be problems.

In Nintendo's business culture I don't think the developers are allowed to question authority too much. You do as you're told, even the EAD teams. If the higher ups say you're working on a Kirby game ... you're working on a Kirby game even if you want to do say Metroid (lol). It's only the senior staff that have a big say in decisions.


Im just going to be that guy and say, SOny doesnt have this problem, wonder why.

I think I might have the answer: Sony did have this problem, until the PS3 happened. I read that Sony sent out PS2 devkits with Japanese documentation and pretty much said "figure it out."  With the PS3, Sony stared into the void. The PS3 cost billions in losses, and their overall position is that they were going to go bankrupt if they didn't do something immediately. They were humbled by that experience, and it's also why I believe the PS4 is much more conservative (and leverages AMD's acquisition of ATI, and their research into APUs), and doesn't loss lead like previous consoles used to.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos