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Miyamotoo said:
penguin10916 said:
Miyamotoo said:
Soundwave said:
Roronaa_chan said:
Is it going to compete with the PS4 at anything at all?


It's likely portable centric so probably not. That said I wouldn't mind a portable on par with the Wii U that also plays games on the TV. 

I think it will be more powerful than Wii U, stronger CPU, more RAM, beter GPU.

Considering that the Wii U's CPU is a tricore 750cxe (G3 for mac users), and the GPU is equivalent to a Radeon HD4870, it's definitely possible. I was just looking at the specs of the Cortex A72, http://www.vrworld.com/2015/04/27/arms-cortex-a72-to-rival-intel-core-m-cpu/. The Core M based Macbook has benchmarked about the same as a 2011 Macbook Air meaning that the processor is probably within the range of a 2010/2011 Core 2 Duo. The A72 is slightly weaker, in regards to total performance, but that places it around a 2008/2009 Core 2 Duo. However, it's worth noting that the comparison is core vs core, and ARM has no problem stacking 8 or more cores on a single chip.

With that said, if Nintendo were to use two, octa-core Coretx A72s in their next handheld, with at least 2GB of DDR4L ram, and a GPU equivalent to the Radeon r7 250, which isn't all that much weaker than what's in the PS4 and Xbox One, with 1 to 2 GB of GDDR5. This, paired with a 720p, 5" ips display would easily create a handheld comparable to the current consoles. The power draw would be fairly minimal, resulting in a battery life of around 4 to 5 hours, and it'd be able to easily 'match' the NX console version. 

I dont think its just traditional handheld, more like hybrid, some sort of handheld that plays games on TV too.

I say better AMD or ARM cpu (much more user friendly than PPC), around 4GB of Ram and slightly bitter and modern GPU, that would make big difference vs Wii U hardware and enough power for 1080p Nintendo games (Nintendo already on Wii U have Zelda WW HD and Smash Bros. in 1080p) and at least 720p for curent third party games.


Well, if Nintendo wanted to throw a curve ball, they could reach out to AMD to develop a custom, ARM based processed based on the ARM based Opterons coming out. From what I understand, they're based on the A57 (currently) and highly efficient. Also, RAM prices seem steady and ARM processors are cheap... not to mention the hybrid option gives them a lot of possibilities- ie, set amount of power in the handheld, with the base having it's own, equivalent power that then combine when the handheld is docked with the base. Also, with AMD graphics, they could use Crossfire in that scenario, and the combined power could be used to provide higher resolutions and higher graphical detail.