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The most succesful console always has the most shovelware. The situation is a bit more pronounced with the Wii for two reasons:

1. Developing for the HD consoles is very expensive and software sales are weaker than on the Wii, so making low budget games for them (good or bad) simply isn't worth it.

2. It takes over a year to make a decent game, and the Wii's supremacy only became clear to most people far less time ago than that. Publishers were caught with the pants down, and had to have something to release immediately. This means both that the Wii currently has less good games than you'd expect from the market leader, and more shoddy 2 month projects than any console in recent history.

The "problem" is mostly in people's heads, and will go away on its own soon enough. Being an asshole and refusing to license games based on some arbitrary measure of quality is the last thing Nintendo should do.