Well, first of all, FFVII used a turned based battle system and the remake of that game should have it too. If you never liked the battle system in FF7, you have no business playing the remake of the game.
In FFXII, you were supposed to use gambits to manage your characters' actions. After it was set, you wouldn't need to micro-manage anything. XIII was not the same as XII. Turned based RPGs stopped being localised for the most part when the ps3 didn't do well. I believe that it had more to do with that than it just falling out of favor. JRPGs of any type sell the best on playstation consoles.








