DerNebel said:
The moment they reached their final stretch goal, that's what a final goal of a crowdfunding campaign is supposed to signal right? There is justification and it all comes back to them not needing the money anymore. Imagine for a second what would happen if a big AAA publisher would start selling ingame items prior to release for comparably horrendous prices, people would be outraged because it would be taken as something the publisher doesn't have to do to make the game happen. The same situation is true for Star Citizen, they don't need to sell $400 ships to make the game happen, they are just doing it because people have somehow come to accept the practice with this game. Tell people that the ships will all be attainable in the final game without an extra purchase, that the possibility to purchase the ships was a special deal to incentivice early backers when the game still needed the funding and then take the ships from their site, that's what they should do imo. |
Chris Roberts does not say "we don't need more money" he says we want to give you more design documents (they have) and not just give more rewards
Again, how much does it cost to make this game? Who knows, but clearly quite a lot of money. There are a lot of employees! There's no reason to stop people from giving them money if they want to. I just don't see any justification for it







