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Munkeh111 said:
DerNebel said:

I'll be brutally honest here: In my opinion the Star Citizen devs (or te be more clear, the guy that's leading the whole operation) are complete pieces of shit.

They are still happily letting people blow cash up their ass even though they are $20 million above their last stretch goal. They say the game will release in late 2016 (I'm pretty sure it has been delayed a couple times already) but does anyone actually believe that? And they(he) have(has) the gall to say something like they are never going to "dumb down Star Citizen for lesser platforms" acting as if they are some sort shining example for other devs and what they should do, when in reality they simply don't have to give a shit about where they release the freaking game on aside from PC because they still have people throwing millions of dollars at them every month, people that only want one thing in return at some point: the game.

So they should just stop letting people buy the game and buy the ships? Why?

How much does an MMO cost? Cloud Imperium Games have at least 300 employees (I can't remember if that included outsourcers). That's a lot of people to have making a game for 3-4 years. More money mean more employees which generally means a better experience

They can keep letting people buy the game (though early access is another practice that I find utterly broken but that's neither here nor there) but they should stop selling those ridiculously overpriced ships when they, according to themselves, do not need the money for the development of the game anymore. I highly doubt that they are constantly hiring more devs, if at all all this extra money gives them the possibility to just take even more time releasing the game.