Soundwave said:
NX is actually simpler for the "dumb parent" they can walk into the store and any NX game they buy will work on whatever NX hardaware their little nephew has. With regards to a couple of posters mentioning eDRAM, I think people would be surprised to know the 3DS even has eDRAM. The New 3DS model for example has 10MB of eDRAM. Nintendo pretty much always uses it now, so I think it will be in NX, even in the portable variant. |
There is however one huge, crucial difference between all those 3DS and Wii U versions compared to the one you posted: they all share the exact same internal hardware, Your proposed Luigi and Bowser consoles, however, do not.
Also, if that's confusing to you, what must it have been tough with the PS3. Standard, Slim, Super Slim, all those Hard Drive changes, countless revisions... Or the Xbox 360? I don't even try to remember the amount of different versions Microsoft brought out of this one.
As for the eDRAM, as I posted before, it's expensive and does have it's limits in Bandwith. Even with DDR4-3200 (the fastest "standard" RAM specified by the JEDEC) and 128MiB of eDRAM, a graphics processing unit as big as the Bowser one would literally starve of lack of data. There's a good reason why SONY went to use GDDR5, as eDRAM would probably not have enough bandwith for that GPU no matter which amount of eDRAM they would have used. The Bandwith of eDRAM caps at around 120GB/s, GDDR5 at around 350 (depending on the amount of lanes (bits)), and even that's starting to become unsufficient for high-end PCs, hence why HBM and HMC got developed and the former getting used on AMDs new Fury Graphics Cards.









