I think Nintendo needs to return to a Wii-like strategy (no, Wii branding and a new controller is not what I'm talking about).
Look back at E3 2005 when Nintendo unveiled "Revolution", they talked about rising development costs of games which would cause dozens of companies to go under, so they created a device that would allow for low-cost of development where developers could be creative and not worry about games not being profitable if they don't sell in the multi-millions.
They also talked about simple control schemes that could be used by anyone, not just longtime gamers who have become accustomed to the dual analog/8 face button/4 shoulder button design. This would allow the console to be accessible for new or casual gamers.
A low-cost console where developers can be creative and consumers of all demographics can play is what Nintendo needs and that is not what they provided with Wii U.
When the herd loses its way, the shepard must kill the bull that leads them astray.







