IamAwsome said:
The game sold 2 million units across two consoles that had "hardcore" reputations and had a combined install base of 100+ million. The second game sold 600k on 10% of that install base. Bayonetta 2 had ads but not as much as Splatoon. You rarely see Nintendo go as far as they did with Splatoon. The commercial getting the same amount of views on YouTube doesn't change the fact that Bayonetta is a niche title, and what do the positive ratings on YouTube have to do with anything? |
ZombiU sold as bad as Bayonetta 2. Devils third will sell that bad. All realistic multiplatforms sold even worse. If you cant see the reason your blind sorry.
The rating just shows how good the advertisment was. So bayo2 got alot better advertisment, scince more people liked it. Splatoons advertisment was bad (at least this one, the most popluar). So why should a game with advertisment that got disliked by alot people sell better as a game with advertisment that got incredible good rating? Doesnt make much sense huh? Because its "niche"? So a shooter where you shoot ink and play as a squid without voicechat, without friends lobbys, with 5 maps on release is mainstream? You cant be serious about this.
Bayonetta 2 isnt more "niche" as bloodborne. Please check bloodbornes sales.
Also: Please explain why rated m realistic looking titles like Assassins Creed (0,3m) and Call of duty (0,3m) (which are incredibly sucsessfull on ps and xbox) are selling almost nothing on wii u even if they got a incredible high marketing campaign (for all plattforms!) but on the otherhand smaller titles which are aimed at kids and rated e like Disney Infinity (0,5m), Skylanders (0,5m) or Sonic All star racing transformed (0,4m) sold in relation to Xbox one [Disney Infitiy (0,25m); skylanders (0,2m) on a similar installed hw base with alot less marketing very good?







