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I'm a fan of both genres but I find myself spending less and less time playing jRPGs now than wRPGs. From RPGs in general, I look for immersion and story. WRPGs generally worked better on the immersion front due to more open worlds, customisation and variety in gameplay mechanics. JRPGs always told a deep story with well-thought out side stories about different characters that really added to the world. In the SNES and PS1 days, if you wanted to play through a good storyline, you played a jRPG. They practically had a monopoly on story heavy games.

I think the problem with jRPGs today is that other genres (not just wRPGs, and not just Western developed games for that matter) have either caught up or surpassed jRPGs in terms of ability to tell a story. A jRPG story in this day and age needs to have an exceptional story or really excel in other areas to stand out. Even your average FPS campaign is capable of telling a story with cliché characters and basic tropes (and sometimes, they're even good!). If I want a good storyline in a video game, I don't really have to play a jRPG anymore.