I think you're right HappySqurriel, but what surprises me so much about the situation is that there's definitely an unsatisfied demand for a great graphics engine on the Wii that remains mostly unfilled. I mean, you can't say that Wii owners are indifferent to pretty graphics: I think we can agree we're just as shallow as the other guys.
If Epic put the effort to develop a great Wii engine, they would rake in the dough. Someone else thinks so, anyway, which is why they're trying to port it over to the Wii, albeit without Epic's help. And when High Voltage showed off their engine, they started getting calls from developers by the end of the week, in spite of the fact that the engine was not as impressive as some Wii games are (Brawl and Galaxy, specifically).
So I'd like to hear your opinions, people. Why do you think that so many developers have been ignoring the pent-up demand? I have my own thoughts on the subject, but I'd like to hear from any of you who care to share first.







