Soundwave said:
“For us, the next step is to think about what is going to be that element that is really going to catch the attention of a large number of players again and get them excited,” says Takahasi. “We’re constantly thinking about this idea from the perspective of the players and the needs of the players in terms of what can we can do with our ability and our technology to capture that excitement and passion.” For their sake I hope it works out better than the Wii U tablet or even the 3D screen of the 3DS did. Genyo Takeda is really the hardware guy though, not Miyamoto, so as long as he is involved, I would not expect massive changes. IE: If you're expect a PS4/PS5 killer, you're likely to be dissapointed. |
Yup, but that nesearly doesn't mean bad thing.
Some previous infos about NX:
What we are always striving to do is to find a way to take novel technology that we can take and offer it to people at a price that everybody can afford. And in addition to that, rather than going after the high-end tech spec race and trying to create the most powerful console, really what we want to do is try to find a console that has the best balance of features with the best interface that anyone can use.
But really what's most important to us is, how do we create a system that is both unique and affordable so that everyone can afford it and everyone can enjoy it.
What I think is unique about Nintendo is we're constantly trying to do unique and different things. Sometimes they work, and sometimes they're not as big of a hit as we would like to hope. After Wii U, we're hoping that next time it will be a very big hit.
When it comes to how dedicated game systems are being played, the situations have become rather different, especially between Japan and overseas. Since we are always thinking about how to create a new platform that will be accepted by as many people around the world as possible, we would like to offer to them "a dedicated video game platform with a brand new concept" by taking into consideration various factors, including the playing environments that differ by country.
If you only expand upon existing hardware, it's dull. In some shape or form, we're always thinking about how we want to surprise players as well as our desire to change each person's video gaming life.
Because we are calling it a 'new concept', we are not thinking of this as a 'simple replacement' for the 3DS or the Wii U.







