marley said:
Splatoon is selling well because it's a Nintendo exclusive with marketing similar to Mario Kart. Nintendo has consumer trust and brand recognition with their gamers. 3rd parties don't. Nintendo pushed Splatoon hard because they needed a success. If 3rd parties need a success, they will push their games hard to their existing fans (on PS or Xbox). There are no other ways for me to say this too you, so I will leave it at that. Bayonetta 2's sales are not that far off of Bayonetta 1's sales (670k) vs (910k) vs (1.19m). It's not bad if you account for how much smaller the userbase is. You are comparing multiplat ports (with fanbases established elsewhere) to big exclusives (with fanbases established on Nintendo). I'm honestly not sure a more faulty comparison could be made. More apt comparisons: Batman Arkham City (280K) vs Lego Batman 3 (260K) There is no set rule with cartoony vs realistic graphics and sales. Sometimes it's appropriate and sometimes it's not. Making cartoony games will not automatically equal sales. 3rd parties need to develop a consistent brand and consumer trust if they want sales. It's no different than any other product on the planet. |
I highly doubt that. 90% of the Spaltoon buyer dont care/know if the game is made by Nintendo or whatever. Most console owners are casuals who dont give a sht about the developer.
Between SS and TP is alot time. Nintendo wanst focused THAT much on children at TP times. Wii wasnt marked mostly to children only.
Your comparison just prove it. A low Budget Batman Lego game sold 260k on wii u but a AAA Batman game sold just 20k more. You need to keep the marketing, "greatness" and co in mind if you compare sales.
See other plattforms: (ps3)
Lego Batman 3: 0,49k
Arkham City: 5,26mio
Cartoony games doing awesome on wii u. You just need to keep in mind that a AAA title will sell alot more as a lego game in general.







