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carl_barx said:
zorg1000 said:
A $200 console and a $200 handheld that share a library is what I think they will go with.

do you think they're going to use the virtual console to differentiate themselves? this is already a pretty crowded space (nvidia as well, steam a little bit). as in: we have the nes, snes, n64, gb, gba, ds libraries and competitors don't?

i think one of the things they've quietly been doing is registering a lot of patents on emulation across various devices. i see that being a big part of their digital strategy (if they're smart).


That could certainly be a way to differentiate but not the main focus. Nintendo still has a shitload of very popular franchises and now with mobile games/apps, amusement park attractions, and potential movies/series, these franchises names will be everywhere and that's better exposure than simply throwing a ton of money into advertising

Also the fact that with this approach, each device gets 100% of Nintendo's output instead of it being split up, this means each device becomes a more compelling purchase, Nintendo is free to create new IP at a faster rate along with bringing back dormant franchises now that they don't have to make 2 separate entries of all their major franchises.



When the herd loses its way, the shepard must kill the bull that leads them astray.