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midrange said:
bigtakilla said:

He's just saying that a lot of games look similar (and they do), so he likes to add his own artistic direction

@ bolded: The beauty of opinions, you think so, I think otherwise. As long as we keep it at that and not state any as an objective truth, we're good

@ underlined: there is a difference between displaying poor graphics and adding a distinct artistic style. I personally don't know what kind of artstyle star fox goes for (maybe you can help) but I was always under the impression that it was to have a realistic/futuristic environment to fly around.

Star fox wii u however just has poor textures and bad quality all over it. The gameplay has potential sure, but the graphics look comparable to 2006 last gen games. That's not artistic, that's just bad quality

@bolded, the art direction has always been old puppet style adventure shows. That's why their mouths just open and shut instead of moving to the words spoken, that is why the enemy ships are built using mainly basic shapes, ect. 

@underlined, you are talking about an unfinished game that has only had a few months of development with a trailer shown made in even less time. That's why the treehouse build looks better, and the final game will look better than that. 

*Edit* And I agree with you, it is the beauty of opinions. Miyamoto shouldn't get raked over the coals for his.