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Nintendo - The Nintendo 10 - View Post

theprof00 said:
Please use the Official NX thread
http://gamrconnect.vgchartz.com/thread.php?id=199910&page=1#

I'm not sure you understand the concept of "forums".

The whole idea is that you have separate topics for distinct discussions, so that they can easily be found and continued later. Mega-threads holding thousands of distinct discussions only make sense when it's about discussion of short-term situations, like a news thread. Otherwise, such mega-threads just become burdensome as you search through hundreds of pages looking for that discussion you remember from somewhere around a month or two ago, but you're not exactly sure when it was.

An Official NX thread is a good thing... as long as it's a thread about NX news, and discussions specifically around said news. Some notable Nintendo person says something about NX, and it leads to a bit of speculation? That belongs in the Official NX thread. Some notable Nintendo person says something about some game, without mentioning NX, and someone thinks it would make sense to put it on NX rather than Wii U? New thread - it's not NX news, it's actually about that other thing the Nintendo person said. Some notable Nintendo person talks about technology in a general sense, with no mention of NX or other specifics, but someone thinks there's a link to NX? New thread. It's not about NX news, so it doesn't belong in the Official NX thread.

 

Anyway, I'm going to comment further on the ideas of "NX" referring to Nintendo's 10th <something> or Nintendo "cross". I think both are wrong. I don't think either of them is the reason for the NX codename. I suspect that the origin of the codename was "Nintendo Experience", irrespective of the form that it is going to take. If it's something like Steam, then it provides gamers with the Nintendo Experience by providing the games. If it's new hardware, it's obvious. If it's new input/output, then it's definitely about the "experience".

Also, I don't think it's going to be a "console where the controllers are also handheld systems". Not only would that make the controllers prohibitively expensive (or excessively simplistic, defeating the purpose of having them be handheld systems), but it would also mean that you can't use the controller as a handheld if it's being used for a console game at the time, thus restricting usability. It's just a bad idea. It would be more plausible to simply make a handheld that can display on the TV, if that was the intent - at least then, you aren't going to run into the issues noted above in a direct sense.

Besides which, unifying console and handheld game development (as in, so that games run on both) is a bad idea in itself. Console gaming has certain advantages. Handheld gaming has certain advantages. Some of these are directly contradictory with each other. For instance, handheld gaming is great for short-burst gameplay, while console gaming is great for longer play times. When you develop a game, you structure it based on the system it's going to be played on. No, it's far more likely the unification of development tools is intended to make it so that one could simply copy the code across from a console dev kit to a handheld dev kit, instruct it to compile, and it work exactly as intended (subject to power restrictions, of course). Putting it another way, it's making it so that an engine that works on one will also work on the other.