Darwinianevolution said:
Well, that is unfair. If only AAA mattered on any console, handhelds would have crashed and burned decades ago, because their budgets aren't comparable to the AAA powerhouses on consoles. I think only the Vita tried something close to the AAA on handhelds, and sadly we all know the state the Vita is in (did some PSP title have a AAA budget?). If AAA mattered so much, the Wii would have lagged a lot behind the HD twins, and that wasn't the case. If AAA mattered so much, indies wouldn't have risen in popularity as much, and the mobile market wouldn't have appeared at all. |
And if they didn't matter they wouldn't sell gangbusters. Any platform needs balance between all tiers of games and someday prices of them.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







