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JRPGfan said:
AnthonyW86 said:
Looks like Batman Arkham Knight is kind of a console exclusive after all.(joke)

Seriously though could this be optimisations for unified memory at work here?


Just the firm that does the porting to pc messed it up badly... that or gameworks somehow messed things up, even when turned off.


Yes but i remember people predicting back when the current consoles were announced that we could start to see more bad PC ports once games became more PS4/XOne optimized, mainly because of the unified memory and architecture. Mostly because that allows engines to make much more draw calls than with a PC setup with a seperate videocard. That would explain that even with an extremely powerfull system it's still bottlenecked.