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Gballzack said:

I'm glad to see RE4 handle the wii-mote the way ports should. Offer a Wii-mote scheme as well as the alternative choice of using the Trational (virtual console) Controller or Gamecube Controller. That way Gamers aren't forced to use the After-the-fact Wii-mote controls if they don't like them. It would be nice to see more third party developers who are adapting ports for the Wii take this approach.

Even then, who's to say this wouldn't be a good idea for games made specifically for the Wii aswell, offer the traditional controller as an alternative for those who can't stand the Wii-mote. But at this early stage, a dependency on the Wii-mote may be necessary to drive home the point it is needed, giving the option to ignore it (outside of ported games) may create the mentality that it's not needed what-so-ever for the future of gaming.


I strongly agree with you on this. The Hajime no Ippo videos someone was spreading here showed that the game allows both wiimote and classic controller as well, so looks like a bunch of developers are giving it a shot.

I'm not sure if I should be amused or depressed by how a troll on /v/ was claiming the multiple control configurations available for SSBB were a bad thing, because you need to spend a lot of money on all the controllers to fully enjoy the game. -_-