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globalisateur said:
Tachikoma said:

That trailer was released in 2009, 6 years ago, and was a target render for the final product and was run at an extremely low framerate, then sped up for the trailer, not realtime ingame graphics running on a PS3.

Do you know what number we are talking about, approximately? ~10fps, ~15fps, ~20fps?

At the time the demo was shown, single digits.
It could have run faster, but in order to keep the framerate consistent enough not to cause issues sped up, the framerate was locked very low and an artificial "slow motion" put in place so that they could capture enough frames to speed up the sequence and not end up with a "fast forward" feel, its why the feather motion on the guardian is very twitchy on the demo, because keyframing was a little off.