| RolStoppable said: Quite the wild imagination you have there. There is a reason why Nintendo is putting out so many spinoffs lately: They can reuse a lot of assets to create games quickly and efficiently. If you believe that Captain Toad fully occupied EAD Tokyo, you are an Enton. If you believe Mario Kart DLC kept the entire team busy, you are an Enton. If you believe... you get the point. NIntendo has an obligation to push the 3DS and Wii U over the finish line, but they are doing so with as little resources as possible. The only in-house team left that is working on a big Wii U or 3DS game is the Zelda team. EAD Tokyo's next Mario game has gone into full production after Captain Toad was released. This means they will have had one year of planning and laying the groundwork, and an additional two years to get the job done for a holiday 2016 release. Retro will have had almost three years of development if they target a holiday 2016 release. The Mario Kart team will have had two and a half years for a holiday 2016 release. Where was the yearly Pokémon this year? And, of course, there's Zelda. You see, there are plenty of heavy hitters that could be ready for a late 2016 launch, but obviously only two would have to make it while the rest releases during 2017 to maintain momentum. "2018", my Enton. |
The 2016 Pokemon game will be on 3DS, as well as Pokken Fighters on Wii U. GameFreak has a history of not fully supporting Nintendo's consoles at launch.
Yeah, they're reusing assets. They have to because they're pushing games out so quickly. Did they make low-effort games like Captain Toad and TriForce Heroes so that they could work on other games at the same time, or so that they could finish those games extremely quickly? *shrug* Maybe both. Captain Toad was made in just a year though, surely it took a decent amount of attention to push it out that quickly.
You're being pretty generous to suggest that all of these teams could make a full game in under three years. You saw the trouble Nintendo had with Wii U games. You also forget that EAD 4 is hard at work on Mario Maker and EAD 5 is fully committed to Star Fox and Miyamoto's pet projects. Sure they're working with Platinum. Again, is it so that they can finish this game in an unreasonably short time or is it because they're simultaneously working on games for another system entirely?
As I mentioned before, why haven't we heard any rumblings about this system from third parties? The Wii U cat was already out of the bag by the time Nintendo officially unveiled it at E3 2011. Yet there isn't a whisper about their next system. Jokes aside about Nintendo not even bothering to send dev kits to third parties this time, somebody ought to have spilled the beans by now.
All of this is also assuming NX is either a home console or the mythical fusion machine. What if it's not? What if they also have a separate handheld on the way? How does that fit into this?
Anything is possible but my gut says they aren't ready for a 2016 launch.








