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sc94597 said:



Both games utilized heavy pre-rendering making it harder to determine which is actually rendering more. Anything that can be described as "scale" in God of War III is likely pre-rendered. So unless you are a developer I don't take much credibility to your claim, "God of War III is far far more technically demanding tahn Bayonetta 2." All I know is that Bayonetta 2 looks much better than Bayonetta 1, and Bayonetta 1 ran much better on Wii U than it did on PS3. 

Visually they look quite similar in terms of quality. 

 

 

Those Bayonnetta 2 pics are PR bullshots. Thats from the real game (no AA):