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mountaindewslave said:
estebxx said:
im pretty fucking sure that Uncharted doesnt look the same as Bloodborne which in turn doesnt look even close to Horizon which at the same time doesnt resemble Halo in any way, and none of those look like Hitman, which doesnt look the same as The Witcher 3, which looks different than FFXV... and so on and on...

but sure lets shit on realistic games by saying they all look the same :/ (im sure there is no sort of artistic design in those games...)


neither Bloodborne or Halo are really aiming for insanely close to reality graphics (one is with monsters, the other with space/future). I think Miyamoto is more addressing the Far Cry's and Assassin's Creeds and Crysis games that you see all over the place that obviously primarily are aiming to look closer to reality

those games may have fiction in them but they ARE trying to look as close to reality as they can, none of those games is trying to look cartonish or cel shaded, they are trying to look real dark and gritty, they are just set in fictional worlds.

and what miyamoto said is:

“A lot of games nowadays look so realistic that they all look the same,”

and in that definition you can put ALL the games that are trying to achieve realistic graphics (Not just the games you mentioned), you may think he only meant it for the games you listed but at the end of the day that is just YOURE assumption, and you have no way of proving that, what we do know for a FACT is the statement that he gave us, and in the way he phrased it you can put in any sort of game that is trying to have realistic graphics.