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That is only because he stopped in time... they had severe limitations because of the platform in the past, and got confortable around that.

Life-like could be all the same, but I never saw anyone complaining that movies look all the same just because we see real people.

And of course you can use the same level of production value of Uncharted, Gears, Gran Turismo, etc and not make it realistic, but highly creative without looking cartoon or artificial... like sci-fi world.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."