| fireburn95 said:
Bloodborne/Dark souls, while always has a deep story and an even deeper lore, is not the fun of the game. I jumped head first into bloodborne and had no clue what was going on story-wise. But I had a blast learning combos against tough bosses and learning from failure. People enjoy bloodborne for the gameplay, the tough hardcore gameplay where you dont just spam attacks, you learn combo's and enemy patterns in order to better attack. Now say they add an easy mode. You'll be going from boss to boss having absolutely no trouble at all. What satisfaction will you get out of it? "Oh I just spam attacked and killed 15 bosses and now the game is over" |
The lore may be insignificant/confusing/irrelevent to guy A but that doesn't mean it won't be fun to explore for guy B. In my borderlands party, there's one guy that finds the gameplay boring but enjoys the story, another the loves the gameplay and ignores the story, and me who completely ignores the story and finds the gameplay mediocre and just enjoy the side conversations with my two buddies. Just look at forums about DS/BB and you've find several people in enjoying conversations about the lore and world (Conversations about item descriptions, scenery and cutscene significance, etc) rather than discussing combos and attack patterns.
Cutting out the people that want to explore your world and not spend hours "getting good" doesn't make sense because it isn't necessary to keep the game enjoyable for the "hardcore" guys. The presence of a casual mode just means more people get what they way.
4 ≈ One







