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Soundwave said:


They can easily not profit from it ... developers don't work for free, nor do the buildings they're in operate for free. There are large overhead costs to having tons of developers and owning them all. It's why even big studios like EA have massive layoffs and others like THQ have gone out of business entirely. 

Beyond that and I don't think people understand this ... Nintendo *likes* being a small-ish company. To them expanding too much would dilute the Nintendo "culture", they like to micromanage things and that means keeping the company footprint very small. 

Nintendo talks about "TRANSFORMATION" and with that comes a gamble or risk depending what they are transforming into.. They were times when nintendo said they would never stop using cartridges, or never develop games for mobile, (android, or ios)...

Just look at disney.. imagine if they never invested in ESPN, ABC, Marvel, or Star Wars.  Every one knows that a company or person can make a wise investment..

You reap what you sow.. I think investing in talent (developers) is a wise and calculated investment.. just look at monolith soft, Retro, gamefreak..