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GribbleGrunger said:
Aerys said:
" "You might be an FPS [first-person shooter] guy, so FPS is your entry. But as you're playing the FPS, you open the door and it's a fucking desert and you're in Journey. You walk out and then you're walking through the desert and then you see ... a spaceship and you climb into it. ... It sounds mad, but when you've framed it all as dream-like, actually you just get into it. The same way that when you're in an actual dream in real life, you don't question the fact that you walk out your house and you're in the middle of the beach. ... You know what I mean? That feeling.""

Great interview, it got me even more excited about this game

Me thinks that gives us a clue on how we'll actually be playing online with this. I believe we'll have two main options: Cue and random. You'll still be able to search out and play levels individually but in order to give user created levels and experiences more 'weight' MM will allow us to stream between each one seamlessly. So you may be playing a platformer one moment and then suddenly find yourself fighting for your survival in a horror game. Random could be quite a interesting experience!


Thats exactly what they want to do if i understood well.

The dreams variety connected together will be very interesting



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m