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NYCrysis said:
You guys should read this before downplaying the game.
"It mimics Minecraft in terms of starting from scratch and mining a planet for resources, building on each new element to craft bigger and better weapons and gadgets. It also includes a "wanted" meter that calls in deadly robotic security forces if you murder any of the native wildlife on any planet – similar to Grand Theft Auto. And, there's something that Murray equates to a complicated Pokedex, though I like to think of it as a new kind of Hitchhiker's Guide to the Galaxy: Every creature, element, planet or cool thing that you find gets placed in a grid in your own digital encyclopedia. When you discover new items, you'll have to upload them to a Beacon to ensure they're stored for the life of your game, even if you get pummeled to death by an irate, zebra-striped slug creature with four legs and horns."

http://www.engadget.com/2015/06/19/minecraft-grand-theft-auto-no-mans-sky-e3/


What i'm curious to know is how they plan to save planets? Will they appear in the same spot in the same solar system every time?