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Great points guys. While Nintendo did really miss the mark when it came to how the GamePad would be received, it's been far from the only reason why the Wii U failed. Still, I agree that it is nice to hear Miyamoto speak openly about this. To me, if Nintendo really was developing games with the GamePad in mind, they should've had more launch titles that utilized it in interesting ways. I know that Nintendo Land did, but the fact that NSMBU did not was terrible. Also, when Pikmin 3 launched, it had poor GamePad usage. It does make you wonder what they were thinking.